using System;

namespace IQIGame.Onigao.Framework
{
    internal static class ObjectPoolUtil
    {
        internal static ObjPoolTypeGroupKey GetFullName(Type type, int id)
        {
            return new ObjPoolTypeGroupKey(type, id);
        }

        internal static ObjPoolTypeGroupKey GetFullName<T>(int id)
        {
            return GetFullName(typeof(T), id);
        }
    }
}
